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Recently on some blog appeared infos, examples and more…we’re really finally approaching the new release ? I hope yes, because I’m really exicted about the new features!
1. Quick search bar
2. Right border enhancement
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For every bookmarked line or line with a “TODO” comment you will have in the right side of each document a small clickable rectangle, with different colors, which show you the absolute position of that line in the document.
When you move the mouse over that rect you will see a tooltip telling you the content of the line and click on it for move to that line.
Nothing particular, but I found it really useful.
It’s now possible to customize the words SEPY is looking for (not only “todo”, but what you want)
Moreover, with the last addition of a sqlite database once you open a document for the second time you will see all the previous bookmarked lines, and the cursor will be placed in the same position you previously closed the document.
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Using this dialog window you can compile yuor script in SEPY using the mtasc compiler and see in the same dialog a preview of the created SWF.
BTW, I will leave for my holidays on Monday (destination Tallinn, Estonia).
See ya again by the end of August.. and great holidays to you all!!
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I’m copying here parts of that post:
In Flash Player 8, the rules are:
- local with file system content may only communicate with other local content
- local with networking content may only communicate with remote content
- trusted content may communicate with both local and remote content
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The first 2 types will be publishable. For those that do not upgrade their Authoring tool, we will be providing a command line utility to convert SWFs to local with networking SWFs (and vice versa).
There will be 2 mechanisms for trusting content.
The first, many of you have seen: the Settings Manager. The second method is in the form of .cfg files placed in a specific location for the Flash Player to read.
This will enable distributors of local content, via an installer for example, to install a .cfg file to the appropriate location, thereby trusting the content. One could also provide an updater to an already distributed bit of content in order to trust those documents this way.
Please note, that one may trust a directory, which trusts all content recursively below that directory.
There will also be an API available in ActionScript in order to detect which of the 4 sandbox types that the SWF is (remote or local: local with file system, local with networking, trusted) so that in ActionScript you can do one thing or another.
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It’s a “free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constraints, wheels, and surfaces composed of line segments. Designed primarily for games with a goal of speed and ease of use”
I immediately downloaded the available “alpha” release and made a first test..
It’s a pre-release version of “the next major release of Flash Player. It is being made available for developers and consumers to test their content to ensure existing content plays back correctly and that there are no compatibility issues.”
As usual there’s also the bug reporting form:
Working on my new mac mini I finally managed to get sepy run for OSX (actually i made an installer for OSX 10.4).
I have fix the major platform related bugs, there are still some issues (such as mainmenu disappearing sometimes, import/export features), but on my first test it seems quite stable. Download it from sourceforge here: http://sourceforge.net/…&release_id=340616
I’ve also put a new testing Windows version here: http://sourceforge.net/project/…&release_id=340550
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