Yesterday I attended the Italian Adobe conference, From A to Web, in Milan.
I like expecially the see Mike Downey presentation, in which he showm us a sneak peak of the new Adobe project, codename “Apollo”. watch
A http://cantat.amu.edu.pl/?buy-term-paper-now PDF+Flash+HTML plugin viewer for creating desktop applications (so, goodbye Zinc and similar?). Someone asked him which html engine was used in apollo, but without a precis answer, I think he was referring to Geko…
Also interesting the Mike’s explanation about the reason of the name “Apollo”.
That’s because the first Central codename was “Mercury” (early American program for launching humans into space) the second beta codename was “Gemini” (the second US manned spaceflight program), and Apollo was the first ship to land the Moon
Then he introduced also a preview of the new Flash9 IDE (currently in beta process, codename “Blaze”) and he shown some of the new IDE features. First of all the IDE has changed (like in almost new releases) and there are very cool workspace management cool features indeed.
A completely integrated Photoshop PSD import process. You can select which element of the psd file to be imported and how to do it, select one of the layers and import as movieclip, etc.. very nice for designers (There was a long applause).
Another features he presented was the Robert Penner export as ActionScript3 of timeline tweens. This should be for developers who need to transform the timeline motion tweens created by designer into code (Another long applause). For what I understand it creates an xml code which can be put into the timeline and which reproduce the original tween. But I also understand that the produced code can only be used into the same timeline (a timeline with the same number of frames)..,