AsWing modifications

It’s a bit since I started using AsWing. It’s really a complete ui framework for flash with many useful components.

But as usual, when using a component set there’s always something missing. For this reason I just added to aswing these 2 components: JMultipleSlider and JLabelSlider. The first one is just a slider with the possibility to add multiple thumbs while the second one has a similar behavior to the Adobe’s label slider added in the last CS5 applications.

Master of Alchemy: our first iPad game!

We’re really proud to introduce our first iPad game: Master of Alchemy.
Master of Alchemy is an iPad game developed by DarkWave Games and published by Chillingo – Coming very soon on app store.
We are really proud of our game: it is being presented at E3 Expo 2010.
Master of Alchemy is an original and engaging puzzle game based on the manipulation of solid, liquid and gaseous elements.
Exploiting the features of a series of instruments (stills or alambics, button, hot air balloons, etc.), player can create new elements. To complete each level, he has to generate one or more required substances and bring them to some targets containers. facebook  zoosk  badoo
Substances’ streams are characterized by a realistic behavior, because of the implementation of a physics engine.
So, like an alchemist, player creates new substances, starting from basic elements characterized by different colors and by the three material states.
In detail, player has to manage a small alchemic laboratory that is equipped by an increasing number of instruments (alembics – like crucibles, pipes, coils, blenders, steam engines, condensers, etc.). Thanks to these tools, he can blend, fuse, sublimate, condense or break up elements, according to the targets and limits/obstacles of levels.
In background to the various levels, there is the history of Master of Alchemy: the war between the two factions of the setting (alchemists and mechanologists – the machine-oriented scientists).
At the beginning of MoA, player has to choose which alchemist to perform (among a group of six characters). During the game, his alchemist evolves.
Main Features:
  • realistic physics engine;
  • manipulation of colorful flows of gas, solids and liquids – transformation tools specifically designed to maximize the amazing capabilities of the iPad; an iPhone version will be coming soon
  • steampunk artwork style – Amazing Graphic Details
  • moving physics obstacles – buttons, hot air balloons, gates, big solid blocks, etc.
  • disappearing walls – to create gameplay variations: player will have to move tools inside the level more than once to solve it
  • secondary targets: purity, gems bonus, time bonus, to minimize particles loss/waste unique puzzle designs;
  • a fantastic storyline – a detailed background setting with a related comics;
  • presented at E3 Expo 2010.
Other Features:
  • 60 levels – hours of fun!
  • Almost 20 tools (alambics)
  • Animated tools
  • More than 10 Interactive Obstacles (buttons, hot air balloons, disappearing walls, gates, big solid blocks, etc.)
  • Crystal Implementation
  • 6 different characters to perform
  • In-game characters’ evolutions
  • Positional sound effects
  • An interactive and animated tutorial
  • More than a solution in most of the levels
Videos:
Watch Master of alchemy videos on YouTube

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Aviary new bird, Roc Music Creator!

Yesterday Aviary announced the new bird: Music Creator ( codename Roc ).

Now anyone can create music and beats completely from scratch and right in their browser, by simulating almost 50 different instruments, ranging from common instruments like various drums, pianos and guitars to orchestral instruments like harps and flutes to more obscure (but fun!) instruments you may never have heard of like the balarimba and hammered dulcimer.
There are tons of different instruments to chose from.
Creation is really simple and every creation can be exported both as mp3 and to be used in the Aviary Audio Editor.
Let’s have fun with it!

Amethyst Actionscript editor

amethyst screenshotIt’s since the first time I used Eclipse that I’m waiting for an actionscript editor non eclipse based!

I never like eclipse and hated all its problems.
Unfortunately Adobe decided to implement its editor over eclipse and also other nice editors, like fdt, used the eclipse framework to build their own editors.
I used Visual Studio for a while but that was enough to make me fall in love with it.
Visual Studio is indeed the best editor at all, without doubts!
Finally I discovered an interesting project for editing actionscript projects integrated into Visual Studio.
Amethyst is still in beta and probably too premature to be used in large production environment, but it’s a great news for me.
I hope they’ll continue in the development and create a serious competitor for Flash Builder.
For more info visit their product page: http://www.sapphiresteel.com/Amethyst-Product-Page

Bicephalous Dance is on App Store

Try our first IPhone game for free! It’s a simple but addictive game which will stress your multi-task brain abilities!

GAME BENEFITS:

– Improve your multi-tasking abilities (it’s really important if you want be ready for the next iPhone release!)
– It’s perfect when you have nothing to do! (i.e. when you are on a train or your girlfriend/boyfriend is boring you, …)
– A lot of FUN!

GAME DEFECTS:
– brain’s short circuits possible!!
– creates addiction!!

DESCRIPTION:
Can you split your brain in half and play in two different way at once? Use accelerometers to move the grey ball while using your finger to hit the buttons!Improve your concentration and memory with these simple but addictive game. Share your score with your OpenFeint friends and find out if you are a real bicephalous!!!

GAME FEATURES:
– Tutorial
– OpenFeint support
– Built-in high score
– Endless fun with increasing difficulty

SCREENSHOTS:

Screenshot 1

DOWNLOAD:
app-store.png

Download it from the App Store here: http://itunes.apple.com/us/app/bicephalous-dance/id371977705?mt=8