From flashticle import swf

Custom College Papersale During the reading of one of the articles at osflash I’ve got inspiration (and portion of the code) from flashticle project to start with a little project by myself (called pyswf).
That’s not *really* a project, also because there are so many decrypers, disassemblers, optimizators etc around here, but more an exercize for better understand both python and the SWF file format…
BTW, currently it can read quite almost all swf tags and actions, writing them in a pseudo-code (later i will try to create the original actionscript code), and also extract some of the swf embedded multimedia objects (such as flv, mp3, wav, and images)
for example:

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<strong>main -e "test.swf"</strong>

it will print all the swf code in the output buffer and also extract all the multimedia files embedded into test.swf
you can download the source code (with also a win32 binary) from here

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http://simonf.com/amfpython/. There are also many examples here: http://simonf.com/amfpython/code.html

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wxPython and Flash, first test


Today I make the first test integrating a Flash movie into a python application and using a communication between the two applications using FSCommand and the flashvars.
The result (surprendent easy) it’s a simple movie which enables text files saving in the local computer (through a prompt dialog window), but it has already opened my mind to future real cool applications 😉

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This is the python code, the core part it’s the “wx.lib.flashwin” import, which enable to use Flash ActiveX in a python frame

http://suisse-langenthal.ch/phd-research-proposal-scholarship/ Phd Research Proposal Scholarship #!/usr/bin/env python # -*- coding: utf-8 -*- import wx, sys, os import string, codecs from wx.lib.flashwin import FlashWindow from wx.lib.flashwin import EVT_FSCommand #---------------------------------------- class TestPanel(wx.Panel): def __init__(self, parent, base, swf): wx.Panel.__init__(self, parent, -1) self.base = base sizer = wx.BoxSizer(wx.VERTICAL) self.flash = FlashWindow(self, style=wx.SUNKEN_BORDER) dlg = wx.MessageDialog(self, "This will work only under Windows!","Warning!",wx.OK | wx.ICON_INFORMATION) dlg.Center() dlg.ShowModal() wx.BeginBusyCursor() try: self.flash.LoadMovie(0, swf) except: wx.MessageDialog(self, "could not load the swf file","Error",wx.OK | wx.ICON_ERROR).ShowModal() sys.exit(2) wx.EndBusyCursor() self.flash.Stop() self.flash.SetSize((self.flash.GetSize()[0],self.flash.GetSize()[1])) # sizer sizer.Add(self.flash, 1, wx.EXPAND) self.SetSizer(sizer) self.SetAutoLayout(True) sizer.Fit(self) sizer.SetSizeHints(self) self.SetFlashOptions() self.Bind(wx.EVT_WINDOW_DESTROY, self.OnDestroy) self.Bind(EVT_FSCommand, self.CallMethod) def SetFlashOptions(self): self.flash.menu = False self.flash._set_FlashVars("data=Server started on " + sys.platform) self.flash.Play() def OnDestroy(self, evt): if self.flash: self.flash.Cleanup() self.flash = None # Called from Flash FSCommand def CallMethod(self, evt): try: arguments = string.split(evt.args,"###") filename = arguments[0] body = arguments[1] if filename == "" or body == "": wx.MessageDialog(self, "Please check data inserted", "An Error occurred", wx.OK | wx.ICON_INFORMATION).ShowModal() else: dlg = wx.FileDialog(self, "Save as..." , os.getcwd(), filename, "*.*", wx.SAVE | wx.OVERWRITE_PROMPT ) if dlg.ShowModal() == wx.ID_OK: try: f = codecs.open(os.path.normpath(dlg.GetPath()), "w", "utf-8", "ignore") f.write(codecs.utf_8_decode(codecs.BOM_UTF8)[0]) f.write(body) f.close() self.flash._set_FlashVars("data=Succesfully saved text file") except: wx.MessageDialog(self, "%s %s %s" % sys.exc_info(), "An Error occurred", wx.OK | wx.ICON_ERROR).ShowModal() self.flash._set_FlashVars("data=%s %s %s" % sys.exc_info()) except: wx.MessageDialog(self, "Please check data inserted","An Error occurred",wx.OK | wx.ICON_INFORMATION).ShowModal() self.flash._set_FlashVars("data=%s %s %s" % sys.exc_info()) #------------------------------------------- if __name__ == '__main__': class TestFrame(wx.Frame): def __init__(self): wx.Frame.__init__(self, None, -1, "ActiveX -- Flash", size=(640, 480), style=wx.DEFAULT_FRAME_STYLE ) base = os.path.normpath(os.path.abspath(os.path.dirname(sys.argv[0]))) swf = os.path.normpath(os.path.join(base, "movie.swf")) self.tp = TestPanel(self, base, swf) app = wx.PySimpleApp() frame = TestFrame() frame.Center() frame.Show(True) app.MainLoop()

Write Cover Letter Phd Studentship the flash part is really easy. Two text field, one button and one line of code!:

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on (click) { fscommand("saveFile", this._parent.fnome.text + "###" + this._parent.ftesto.text)}

P.S. Moreover today I read in wxPython mailing list a coming new version of wxPython. I hope this will begin to fix varoius problems with Mac installation of SE|PY

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