Multiple objects using Senocular TransformTool

Senocular TransformTool is one of the best and most used components around the net. It is really useful for those (include me) who don’t want to fight against Matrix, concatenation of Matrix and all those painful stuff…

The only ‘lack’ of that component is that it does not support multiple objects as target. If you want to transform n array of elements at the same time you should have all those elements in the same parent DisplayObjectContainer and then set that parent as target of TransformTool.

But maybe sometimes this is not possible due to various reason and you want to use different items with different parents as dataprovider.

This is the solution I actually use for that particular situation (Remember that I’m using a modified version of the TransformTool)

This is the final result: ( Ctrl+click on the tree leaves to multiple selection )

Live Demo of the Trasform Tool using multiple objects

( Here you can download download the source files ).

In few words the solution I found is this:

Create a temporary layer which will be the TransformTool target.
For every item in the selection Array create a temporary shape with the size of the getBounds() of the real object. Store this shape into the temporary layer, assigning to it the concatenated matrix of the real object.

Once there’s a transformation of the temporary layer get every shape transform matrix and assign back to the original object.

Probably there are many and better solutions to do the same, this is just the one I found, maybe someone has better approach to this problem (and he is welcome here!) TransformTool modification

Recently I used the great senocular Transform Tool for a Flex2 project.
We just needed to made a little modification to the way the scale transformation worked. Something like the Photoshop’s Transform tool, where the registration point only affects rotation, while all the scale controls are independent from the registration point.
For this reason I modified a bit the TransformTool code to allow this feature to be set on/off (I called this scaleWithRegistration)

Hold down SHIFT key while rotating or scaling to constrain transformation
Double click to complete transformation.

[kml_flashembed publishmethod=”static” fversion=”10.0.22″ movie=”” width=”400″ height=”300″ targetclass=”flashmovie” bgColor=”#cccccc”]

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This is the code used in the mxml Application file:

< ?xml version="1.0" encoding="utf-8"?>

< ![CDATA[ import com.senocular.display.TransformTool; [Bindable] private var tool:TransformTool; private function init():void { } private function onImageComplete(event:Event):void { var timer:Timer = new Timer(1000,1); timer.addEventListener(TimerEvent.TIMER, function(evt:TimerEvent):void { createTool(null); }); timer.start(); image.addEventListener(MouseEvent.CLICK, createTool); } private function onDoubleClick(event:MouseEvent):void { removeChild(tool); tool = null; } private function createTool(event:MouseEvent):void { if(!tool) { tool = new TransformTool(); tool.addEventListener(MouseEvent.DOUBLE_CLICK, onDoubleClick); = image; tool.scaleWithRegistration = scale_registration.selected; addChild(tool); } } ]]>

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FZip and Transform Tool

This post is just for pointing out a couple of very interesting tools for Flash9 I recently discovered.

  1. FZip: a little ActionScript3 class (Claus Wahlers and Max Herkender) which enable you to extract files from .zip files.
    Read the original post here
    Download and documentation are here:
  2. Transform Tool: a class (by About Trevor ) which allow to make every kind of transformations on flash display objects.
    See it here